@startuml
sprite $windows [48x48/16] {
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}


!define DEV_WINDOWS(_alias) ENTITY(rectangle,black,windows,_alias,DEV WINDOWS)
!define DEV_WINDOWS(_alias, _label) ENTITY(rectangle,black,windows,_label, _alias,DEV WINDOWS)
!define DEV_WINDOWS(_alias, _label, _shape) ENTITY(_shape,black,windows,_label, _alias,DEV WINDOWS)
!define DEV_WINDOWS(_alias, _label, _shape, _color) ENTITY(_shape,_color,windows,_label, _alias,DEV WINDOWS)
skinparam folderBackgroundColor<<DEV WINDOWS>> White
@enduml